You can now use getUserMedia from Mobile Safari on iOS 11. This will allow you to access the camera from Safari and you will be able to move it like a web camera.
And AR.js is a project that is likely to benefit from it. It is an AR library for web browsers.
How to use AR.js
It corresponds to marker type AR. If it is iOS 11, the object will be displayed properly.
Even if you move the camera to some extent it will follow you properly.
AR.js is made at a level that can realize 60 FPS even for smartphones two years ago. Technically, we use 3D.js to display 3D objects, and we are converting ARToolkit to JavaScript by Emscripten and asm.js.
AR.js is JavaScript open source software (MIT License).
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